Now the code is cleaner, and we can configure the server a bit

This commit is contained in:
Namularbre (Thomas Sazerat)
2023-11-13 16:59:51 +01:00
commit 729f1de785
8 changed files with 80 additions and 0 deletions

31
src/main.rs Normal file
View File

@@ -0,0 +1,31 @@
use std::net::UdpSocket;
use std::io::stdin;
fn main() {
let server_address: String = get_server_address();
listen(server_address);
}
fn get_server_address() -> String {
println!("Enter server address (format xxx.xxx.xxx.xxx:port)");
let mut server_address = String::new();
stdin().read_line(&mut server_address).expect("Reading the server address from input");
server_address = String::from(server_address.trim());
return server_address;
}
fn listen(server_address: String) {
println!("listening on {}", server_address);
loop {
let mut message: String = String::new();
let mut buf: [u8; 1024] = [0; 1024];
let socket: UdpSocket = UdpSocket::bind(server_address.clone()).expect("Error while binding the socket.");
let (num_bytes, src_addr) = socket.recv_from(&mut buf).expect("Error while receiving message");
message.push_str(std::str::from_utf8(&buf[..num_bytes]).expect("Invalid UTF-8 data"));
println!("{}:{}", src_addr.to_string(), message);
if message.trim() == "!STOP" {
return;
}
}
}